Board Thread:Off-topic/@comment-26466194-20151018042513

PLOT

This takes place in the gem war that was led by Rose Quartz 5,000 years ago on earth

Factions:

Homeworld Forces: lead by the diamonds they control all armies in every gem controlled colonies

Rebels: formally led by rose quartz they plan on fighting for earth's independence

The Order of Knights: formally led by White Zircon they answer to neither homeworld or rebels

RULES:

-no overpowered equipment e.g immunity weapons or immunity armor

-no god modding

-avoid killing characters unless given by creators permission or they have gone AFK for too long

-all players must use their characters in third person dialogue

Characters

All characters should have a CC card with this information

Name:

Gem and gem-placement:

Unique abilities: ( bubbling,regeneration and shape shifting are restricted to be unique because they are common)

Appearance:

Theme: (optional)

Weapon: (Gatling guns,railguns are restricted)

Backstory: (optional)

Combat 101

When gems are in combat they have a health bar of 100 while fusions have 100 above (eg depending on the individual's numbers or health) they also have a fatigue bar of 50 when they use their weapon

(eg guns= -1,light weapons= -2 fatigue, heavy weapons= -3 fatigue,dual weapons= -2 fatigue,bare hands= -3 fatigue)

The player must say how may times the weapon/punches caused

EX

Pearl punched peridot's cheek 'pearl gains 3 fatigue' 'peridot loses 12 hp

Recovery

After each turn the player could choose to block or rest during the fight to lose fatigue

EX peridot blocks pearl's punch peridot loses 2 fatigue

Dialogue

Italics are used for thinking


 * are used for specification

P:( is used for character dialogue

( or ) are used to talk off character

(Okay let's go) 