Board Thread:Off-topic/@comment-24399302-20150822010208

I had an idea for a D and D like role playing game based on Steven Universe ( governed by statistics ). I can be the GM if anyone wants to join.



Character stats:

Each stat can only be a max of 10, with the exception of HP.

There are three stats-

Attack, Defense, Speed, and HP

There are also special abilities.

This is the link for combat die rolling. All rolls are out of 10, unless we shift the range higher.

<span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">http://www.bgfl.org/bgfl/custom/resources_ftp/client_ftp/ks1/maths/dice/ten.htm

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">After a Gem is defeated, it can be bubbled and sent to a team/person's Burning Room, only accessible at their base.

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Any characters can form a team at any time.

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">If a human is defeated, they are dead, dead, forever.

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">If a Gem character is defeated, they retreat to their Gemstone and are carried by another character, subtracting 2 from their speed.

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Every 3 turns a Gemstone is carried, roll a 20 sided die. 1 corrupts the Gem, any other number means they regenerate.

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Corrupted Gems regenerate and are fought immediately. If you succeed, you carry their Gemstone ( corrupt. They stay without a physical form until healed by a story event.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">https://www.wizards.com/dnd/dice/dice.htm

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Combat Rules:

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Special abilities can be used at any time, but only once per turn. They count as your attack.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">1. First is a hit roll. The attacker has a base chance of 5/10. Now subtract AS ( Attacker speed ) minus DS ( Defender speed ). Add this modifier ( Speed Differential, or SD ) to 5, and take it out of ten. That is your range to land a hit. If you miss, it becomes your enemy's turn.

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Ex.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">AS= 9

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">DS=6

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">9-6=3=SD

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">3+5=8/10

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">1 to 8 is a hit.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Roll=10. Miss!

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">2. Next is the damage calculation. ( if you hit ). Any negative numbers or zero become one.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">AA ( Attacker attack ) - DD ( Defender defense ) + Modifiers = damage dealt

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Ex. AA = 7

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">DD = 9

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Damage dealt = 1

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">OR

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">AA=9

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">DD=4

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Damage dealt= 1

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">At the end of your turn you have the option to run away- add the Speed Differential to 2 to get your escape chance.

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">''' '''

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">To demonstrate the statistics, here's a mock battle:

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Pearl vs. Slinker

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Pearl-

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Attack=6

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Defense=3

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Speed=5

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">HP=3

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Slinker-

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Attack=7

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Defense=4

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Speed=4

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">HP=3

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Pearl attempts an attack.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">First, Speed modifiers.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">5-4=1

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">5+1=6, so Pearl has to get a six or lower.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Roll=10. Miss!

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Slinker attempts an attack.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">4-5=1

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">-1 + 5=4, so 1-4 is a hit.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Roll=6. Miss!

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Pearl attempts an attack.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">1-6 is a hit.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Roll=5. Hit!

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">6-4 = 2, so Pearl does 2 damage. Slinker has 1 HP.

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Slinker attempts an attack.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">1-4 is a hit.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Roll=2. Hit!

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">4-6 = -2 ( which becomes 1 ), so Pearl has 2 HP left.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Slinker attempts to run away.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">4-5 = -1

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">-1 + 3= 2, so 1-2 is a success.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Roll=9. Fail!

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Pearl attempts an attack.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">1-6 is a hit.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Roll=5. Hit!

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Pearl does 2 damage. Slinker retreats to its gem. Pearl sends it to the Burning Room.

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The GM does all calculations-

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Ex.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">User: Pearl attempts an attack.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">GM: blah blah blah math

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Pearl misses.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">User: Pearl tries to run away.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">GM: Pearl succeeds.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Outside of combat, we can have a story.

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;">

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">New characters are introduced with this template.

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Name:

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Stats: ( must total 10 initially. HP is equal to your lowest stat at generation )

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Special Abilities ( can't be OP and can be used in the field or during combat- the sky's the limit )

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Backstory:

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">( Note: No characters can start in a team. They must converse and agree to join one in-game )

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:'TrebuchetMS';color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">As expected, the GM orchestrates the story. The GM can also modify others' special abilities if they are deemed to  unfair. The GM CANNOT play as a character while on duty.

<p dir="ltr" style="line-height:1.755;margin-top:4pt;margin-bottom:6pt;"> So, what do you guys think? Does it sound fun? I could be the GM, or we could get a chat moderator to do it. Either way, I think multiple people should take "shifts".

<p dir="ltr" style="line-height:1.755;margin-top:11pt;margin-bottom:11pt;"> <ac_metadata title="Steven Universe themed D and D"> </ac_metadata>