Board Thread:Fun and Games/@comment-25908355-20150715133855/@comment-25908355-20150719192741

(I will add a new element, fatigue. Each strike will add to the fatigue bar. Once the bar fills up, the user will have to do nothing for an entire turn and lose between 1 and 10 hp. At any point during the battle, the user can say he rests to drop his fatigue bar to 0, and gain between 1 and 5 hp. The fatigue will rise by this much depending on the weapon:

-Long-ranged (rifles, guns, etc.): 1 fatigue for each strike.

-Melee (axes, swords, etc.): 2 fatigue for each strike.

-Unarmed (bare fists, brass knuckles etc.): 3 fatigue for each strike.

The fatigue bar can have between 7 and 10 maximum points depending on the character. Fusions have 20.)