Board Thread:General Discussion/@comment-26441715-20150528062959/@comment-26618197-20150903121635

Ruler-Of-Reality wrote: All the episodes is a lot. Why not just have Malachtite be the final boss with the story basically trying to stop her.

Now how i think each character should play and some moves.

Garnet: Powerful attacker. But if she loses half her health she defuses with both ruby and saphire missing half their health.

specials: Grab enemy jump up really high and drop down (small enemies only) Lightning powers

Pearl: Spear Blasts make her the main ranged attacker. (Garnet doesn't have rocket punch) with a high agility to dodge attacks. Physically Weakest Gem

specials: Summon 2 spears and just shoot everything with full auto Spear Blasts.

Amethyst:Whip can grab enemys and throw them around. Can shapeshift into several different forms for different buffs. Purple Puma for strength. Bird for flight.

specials: turns into a giant version of herself and bellyflops onto the enemy.

Steven: Shield auto blocks any basic attack aimed at him. Shield throw stuns enemies temporarily, but leaves him undefended.

specials: giant shield protects evryone. Bubble if he is next to someone and an attack targets them. Plant powers summon vines that ensnare the enemy.

Connie" Quickest attacker. High Dodge. Lacks power.

specials: fuse with steven. Ups power to near garnet levels. Temporary and requires steven You're probably right, I mean if you put too much into one game the system starts breaking down quicker then you can finish the game and it starts glitching up a storm. Anyways your system for the group is pretty good.