Thread:Akrivus/@comment-29756231-20151012142236/@comment-5518179-20151012213407

Um what? I have no idea what you're talking about, so I guess I'll let you in on a project my friend and I are doing since you seem to be asking for advice. That's all the advice I gotta give, if you're doing an MMO, make the server in Ruby, the threading, the setup, the syntax of that language is absolutely remarkable and it even runs on Linux.
 * I always use C# for all game projects, the threading, memory management, is all handled like a scripting language packed in the power of a C++ application.
 * Libraries? I try to use the default NET libraries provided, but for graphics I use SFML. It is basically an easier version of SDL.
 * I'm not sure if you're the same kind of mind I am, I'm the kid who sees someone demonstrate, or sees the solution, walks backwards, takes it apart in my head, and puts it back together, I never took formal courses, all of my knowledge came from looking at code snippets online from places like the MSDN library and Eclipse Origins, a game-dev forum which is now died in antiquity, for a good reason.