Board Thread:Off-topic/@comment-27004891-20150913020359

So yeah, the story is that all of the good characters will be inmates of a small and well-protected POW camp. This story takes place in the present, in an AU where all of Earth's military managed to put up a good fight (Guns n' tanks, boi.) and eventually reverse engineered gem tech to a puny degree. The humans are taking some gems prisoner as a tactic, and you will get to play guards and POW gems.

You can have a maximum of TWO guards and 5 gem POWs. It's a rather large camp.

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App:

Name:

Weapon: (The human guards carry powerful M16s, more then enough to pulverize or horribly damage the average gem's body. They also carry bulletproof gear and tactical knives, so guards are slighty resistant (But due to gem strength not immune) blunt weapons. Some guards are snipers so instead they have a .50 cal sniper and extra Deagle mags instead. And some guards are positioned to watch the more powerful prisoners and have RPGs or a .50 cal machinegun.)

Race:

Appearance: (Guard uniform: A pretty basic black fatigues suit, bulletproof vest, several extra magazines, a Deagle with 2 reserve mags, bla bla bla. If you're playing guard just put here "Guard Loadout")

Gender Pronouns:

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Rules:

No defecting guards at ALL. They can make minor deals with the gem POWS (Like smacking them in the back with the M16's stock less for the cost of something rude or pervy in hooman standards. This is PG-13, so nothing major like *ahem gem human hybrids*. Something basic perv. Most guards are male, but there are female guards.)

Your gem can be a powerful gem, but the humans are using titanium restraints so you can kiss breaking free goodbye.

No OPness.

NO TELEPATHIC GEMS, that power is overrused to the tenth.

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Last thing, always remember that the gems ARE THE EVIL ones, not the doiche (sic) guards. Gems attacked first, but your chars may not know how full human life is, or even know what they're doing at all! 