Red Turtle
A monster that appears in Red Temple. It is a stronger version of the Orange Turtle from The Desert. With its spiky shell, it has high resistance to the gem's attacks. The shell can be removed by using a shield-breaker move from Amethyst or Garnet. It attacks by firing energy blasts out of its mouth at one of the gems.
Red Scorpion
A monster that appears in Red Temple. It is a stronger version of the Indigo Scorpion from Indigo Cave. It attacks by scuttling up to one of the gems and stinging them with its tail.
Red Plant
A monster that appears in Red Temple. It is a stronger version of the Green Plant the Gem Battlefield. It doesn't attack, but instead heals the monsters on its team and inflicts the burn status on the gems.
Red Jellyfish
A monster that appears in Red Temple. It is a stronger version of the Blue Jellyfish from the Lunar Sea Spire. It attacks by shooting an electrical sphere at one of the gems. If the attack isn't blocked, it will paralyze the gem it hit and render it unable to attack on the next turn.
Red Beetle
A monster that appears in Red Temple. It is a stronger version of the Green Beetle from the Gem Battlefield. It attacks by walking up to gems and crushing them with its legs. Once it hovers into the air, it's preparing it's knock out attack and the player has one turn to stop it. If not, Red Beetle will knock one of them gems off the field and render them unplayable for 3 turns. This attack can be stopped by killing the monster, bubbling the gem, or stunning it with Pearl's Holo-Pearl attack.
Red Bat
A monster that appears in Red Temple. It is a stronger version of the Indigo Bat from Indigo Cave. On the turn before it attacks, it flies into the air, rendering it unable to be targeted by attacks. On the next turn, it charges at one of the gems.