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+ | {{DISPLAYTITLE:''Meat Beat Mania''}} |
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− | <center>{{Quote|text=Just shake the meat, to the beat!|saidby= |
+ | <center>{{Quote|text = Just shake the meat, to the beat!|saidby = Steven to Garnet}}</center> |
{{Object |
{{Object |
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⚫ | |||
− | |image |
+ | |image = MeatMania.png |
− | |imagewidth = 200px |
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+ | |Type = Arcade Game |
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⚫ | |||
− | | |
+ | |FirstAppearance = "Arcade Mania"}} |
⚫ | |||
− | |FirstAppearance = "[[Arcade Mania]]" |
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⚫ | |||
== About == |
== About == |
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− | Meat Beat Mania is a rhythm-based arcade game that is similar to motion-based video games such as the real-world |
+ | Meat Beat Mania is a rhythm-based arcade game that is similar to motion-based video games such as the real-world ''[[Wikipedia:Dance Dance Revolution|Dance Dance Revolution]]'' and ''[[Wikipedia:Samba de Amigo|Samba de Amigo]]''. It uses two hams as maraca-like controllers (player 2 uses smaller chicken drumsticks instead). The objective is to move the controllers in the proper pattern and rhythm, as displayed on-screen. It has a two-player competitive mode to make use of the secondary chicken wing controllers. There is a dancing pig (dancing chicken for player 2) on the screen who waves his hands in the direction the player must repeat by moving their controller. There are arrows to help visualize the movement. |
− | In "Arcade Mania" it is played by |
+ | In "Arcade Mania" it is played by Garnet, being a non-violent alternative to other games in Funland Arcade. Garnet is lulled into a deep trance by its rhythmic gameplay, playing for hours without pausing. Steven is unable to break the trance by beating Garnet (who plays flawlessly due to her future vision), or by disconnecting the power (Garnet uses her electrokinesis to keep the game running). Steven succeeds by ripping the console off and smashing the game's screen with it but ends up getting in trouble with [[Harold Smiley|Mr. Smiley]] and is forced to clean the arcade up as he is responsible for the mess that he made. |
== Trivia == |
== Trivia == |
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*# Executive Producer: Yoshito Maegawa |
*# Executive Producer: Yoshito Maegawa |
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*# Produced by 4-Play Company Limited, Japan |
*# Produced by 4-Play Company Limited, Japan |
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− | *#* As this states, Meat Beat Mania originates from Japan. |
+ | *#* As this states, ''Meat Beat Mania'' originates from Japan. |
− | * The name is a play on [[Wikipedia:Beatmania|Beatmania]], although the gameplay resembles |
+ | * The name is a play on ''[[Wikipedia:Beatmania|Beatmania]]'', although the gameplay resembles ''Samba de Amigo''. |
* The name is also a sly reference to "beat the meat", an English euphemism which refers to the act of male masturbation. Meat Beat Mania is not unique in this regard; see also [[Wiener in Hand]], a former food stall at [[Beach City Funland]]. |
* The name is also a sly reference to "beat the meat", an English euphemism which refers to the act of male masturbation. Meat Beat Mania is not unique in this regard; see also [[Wiener in Hand]], a former food stall at [[Beach City Funland]]. |
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** For this reason, several international adaptations of this episode alter the name of the game to Beat Mania. |
** For this reason, several international adaptations of this episode alter the name of the game to Beat Mania. |
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− | * There is an online browser pattern memory game based |
+ | * There is an online browser pattern memory game based on Meat Beat Mania with the same name, which can be found [http://www.cartoonnetworkhq.com/games/steven-universe-meat-beat-mania here]. |
== Gallery == |
== Gallery == |
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=== Screenshots === |
=== Screenshots === |
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<gallery> |
<gallery> |
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− | ArcadeManiaPreview01.png|" |
+ | ArcadeManiaPreview01.png|"Arcade Mania" |
SU - Arcade Mania Steven is Desperate.png |
SU - Arcade Mania Steven is Desperate.png |
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SU - Arcade Mania Steven uh....png |
SU - Arcade Mania Steven uh....png |
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Garnet_Obsessed_2.gif |
Garnet_Obsessed_2.gif |
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Garnet_resetting_game.gif |
Garnet_resetting_game.gif |
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+ | </gallery> |
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+ | |||
+ | === Merchandise === |
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+ | <gallery> |
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+ | McFarlane_Garnet_with_Arcade_Mania.jpg |
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+ | Garnet_with_Arcade_Mania_McFarlane_Construction_set.jpg |
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</gallery> |
</gallery> |
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Revision as of 15:50, 15 June 2020
“ |
Just shake the meat, to the beat! |
” |
—Steven to Garnet |
Meat Beat Mania is a Japanese arcade game located in the Funland Arcade seen in "Arcade Mania". Within that episode, it was vigorously played by Garnet, becoing addicted to it until Steven smashed it.
About
Meat Beat Mania is a rhythm-based arcade game that is similar to motion-based video games such as the real-world Dance Dance Revolution and Samba de Amigo. It uses two hams as maraca-like controllers (player 2 uses smaller chicken drumsticks instead). The objective is to move the controllers in the proper pattern and rhythm, as displayed on-screen. It has a two-player competitive mode to make use of the secondary chicken wing controllers. There is a dancing pig (dancing chicken for player 2) on the screen who waves his hands in the direction the player must repeat by moving their controller. There are arrows to help visualize the movement.
In "Arcade Mania" it is played by Garnet, being a non-violent alternative to other games in Funland Arcade. Garnet is lulled into a deep trance by its rhythmic gameplay, playing for hours without pausing. Steven is unable to break the trance by beating Garnet (who plays flawlessly due to her future vision), or by disconnecting the power (Garnet uses her electrokinesis to keep the game running). Steven succeeds by ripping the console off and smashing the game's screen with it but ends up getting in trouble with Mr. Smiley and is forced to clean the arcade up as he is responsible for the mess that he made.
Trivia
- According to a deleted scene, Steven showed Garnet that there was a list of workers that helped to develop the game.[citation needed]
- Director: Nagato Furukawa
- Producer: Hideki Yamamura
- Art Design: Takeshi Osugi, Hiroko Yamada, Naoto Fukuda
- Music: Akira Hirano, Daisuke Nishimoto
- Voices: Satoshi Nakajima
- Executive Producer: Yoshito Maegawa
- Produced by 4-Play Company Limited, Japan
- As this states, Meat Beat Mania originates from Japan.
- The name is a play on Beatmania, although the gameplay resembles Samba de Amigo.
- The name is also a sly reference to "beat the meat", an English euphemism which refers to the act of male masturbation. Meat Beat Mania is not unique in this regard; see also Wiener in Hand, a former food stall at Beach City Funland.
- For this reason, several international adaptations of this episode alter the name of the game to Beat Mania.
- There is an online browser pattern memory game based on Meat Beat Mania with the same name, which can be found here.
Gallery
Screenshots
Animations
Merchandise
Model Sheets
Drawings
Backgrounds
Online game