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* '''Cumulative Strength''': Being the combined energy of all the previous bosses fought, it has all their powers, as well as the powers of the unfought Lights. |
* '''Cumulative Strength''': Being the combined energy of all the previous bosses fought, it has all their powers, as well as the powers of the unfought Lights. |
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* '''Light Change''': White Light will change their colors. The color it changes into determines which attack it'll use next. |
* '''Light Change''': White Light will change their colors. The color it changes into determines which attack it'll use next. |
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− | ** '''Violet Laser''': [[Violet Light]] skill. A laser beam that attacks one |
+ | ** '''Violet Laser''': [[Violet Light]] skill. A laser beam that attacks one Gem. It cannot be blocked by quick time actions but can be blocked by Steven's Bubble. White Light will use this move if the player picks the wrong dialogue choice. |
− | ** '''Blue Shock''': [[Blue Light]] skill. The creature will take aim and fire a blue electrified orb towards a gem. If not blocked, the |
+ | ** '''Blue Shock''': [[Blue Light]] skill. The creature will take aim and fire a blue electrified orb towards a gem. If not blocked, the Gem will be paralyzed and lose an action of the next turn. |
− | ** '''Red Fireball''': [[Red Light]] skill. The creature will begin to throw a slowly bouncing ball towards a |
+ | ** '''Red Fireball''': [[Red Light]] skill. The creature will begin to throw a slowly bouncing ball towards a Gem. If not blocked, the Gem will be inflicted with the burned status. |
** '''Orange Barrage''': [[Orange Light]] skill. The creature will take aim to the sky and fires, one by one, three orange fireballs that is aimed toward each Gem. If the attack successfully connects, it will lower the target's defense. |
** '''Orange Barrage''': [[Orange Light]] skill. The creature will take aim to the sky and fires, one by one, three orange fireballs that is aimed toward each Gem. If the attack successfully connects, it will lower the target's defense. |
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** '''Green Heal''': [[Green Light]] skill. The creature will do a dance that will restore a portion of its health. |
** '''Green Heal''': [[Green Light]] skill. The creature will do a dance that will restore a portion of its health. |
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White Light cap 1.JPG |
White Light cap 1.JPG |
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</gallery>{{Light Army Navbox}}{{Characternav}} |
</gallery>{{Light Army Navbox}}{{Characternav}} |
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− | [[Category:Characters]] |
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− | [[Category:Magical Creatures]] |
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− | [[Category:Minor Characters]] |
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− | [[Category:Video Game Characters]] |
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− | [[Category:Antagonists]] |
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− | [[Category:Genderless]] |
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− | [[Category:Light Bosses]] |
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− | [[Category:Attack the Light]] |
Revision as of 15:44, 3 October 2015
"White Light" is the final boss of Attack the Light. It is located in the Fire Zone and is the combined light of all the Prism Monsters. Its fighting style is based on randomizing the Prism Monsters' abilities by shifting to their specific color.
Abilities
- Cumulative Strength: Being the combined energy of all the previous bosses fought, it has all their powers, as well as the powers of the unfought Lights.
- Light Change: White Light will change their colors. The color it changes into determines which attack it'll use next.
- Violet Laser: Violet Light skill. A laser beam that attacks one Gem. It cannot be blocked by quick time actions but can be blocked by Steven's Bubble. White Light will use this move if the player picks the wrong dialogue choice.
- Blue Shock: Blue Light skill. The creature will take aim and fire a blue electrified orb towards a gem. If not blocked, the Gem will be paralyzed and lose an action of the next turn.
- Red Fireball: Red Light skill. The creature will begin to throw a slowly bouncing ball towards a Gem. If not blocked, the Gem will be inflicted with the burned status.
- Orange Barrage: Orange Light skill. The creature will take aim to the sky and fires, one by one, three orange fireballs that is aimed toward each Gem. If the attack successfully connects, it will lower the target's defense.
- Green Heal: Green Light skill. The creature will do a dance that will restore a portion of its health.
- Indigo Spawn: Indigo Light skill. The creature will occasionally summon small indigo scorpions to aid it in battle.
Boss Fight
White Light has all the powers of the previously fought bosses and more. Once its health gets low enough, it will stop taking damage and begin communicating with Steven. At this point, the player must choose the right dialogue box or White Light will interrupt with Purple Laser.
Trivia
- Despite not being fought in the game, White Light has the powers of Violet Light, Yellow Light, and Red Light.
- The boss does not have an attack with the Yellow Light form but will always communicate to Steven in this form.
Gallery
v • e Light Army | |||
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